Selk is a short investigation game played on an old site terminal. It is March 2097 and you are the only supervisor of a CESEA construction site inside the real Selk crater on Titan, woken early from a long sleep because the main tower, MAST-01, is failing. Earth is 79 minutes away by radio, and the audit office sends report pages with blanks.

Read the site's files, unlock the restricted sections and fill each blank with the entry that answers it. Some entries are unreliable. When the reports are done, the decision on the base is yours.

The game explores possible microbial life, automated infrastructure, and turbocapitalism. Its setting imagines a future led by an Eastern European space agency. CESEA, HX Holdings and the mission are fictional.

  • Plays in the browser with keyboard, mouse or touch
  • Two interfaces: terminal panes or a desktop with icons and windows
  • Six endings
  • Hints, hidden until you ask for them and shown one at a time
  • Screen reader mode and reduced motion
  • English and Romanian, with the Romanian generated automatically
  • Progress saved in the browser

Selk is in perpetual beta and changes often or not so often.

Concept and art direction: miculpionier (window-ops). Claude (Anthropic) and Codex (OpenAI) assisted with code and implementation.

  • Code: GPL-3.0.
  • Story: CC BY-SA 4.0.
  • Illustrations: CC0 1.0.
Updated 7 hours ago
Published 2 days ago
StatusIn development
PlatformsHTML5
Authorvb2020
GenrePuzzle
Tagsinvestigation, Multiple Endings, Mystery, Pixel Art, Retro, Sci-fi, Short, Space, Text based
AI DisclosureAI Assisted, Code, Graphics, Sounds, Text

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